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I'd be fine with them just buffing Souleater to have extra health return similar to how Inner Beast worked circa 2.0 Final Fantasy XIV WAR.

As of right now, Inner Beast on 3.0 WAR heals more and gives 20% mitigation for 6 seconds, and it's not like FFXIV Gil Souleater can be used much more frequently than Inner Beast to justify this disparity.

I feel that Final Fantasy XIV DRK self healing is suppose to make up for their lack of physical mitigation, but it's really not there. Instead of just giving them a big burst heal alone it would be nice for them to add healing effects to other abilities, like have Shadow Wall have some sort of regen effect.

I'm personnally against such a heal, as a dark knight should always be about drain from the ennemy and not self abilities.

The problem is that dark arts is way too expensive to be efficient. It's simply not worth it :

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Category: FFXIV Gil | Views: 384 | Added by: ff14store | Date: 08.12.2015 | Comments (0)